Michael Allen's CCAF-based Design Model for designing instructional interactivity (that defines good interactivity as having Context, Challenge, Activity, and Feedback) is one that we at Allen Interactions have been advocating for many years. This model can be exceptionally powerful in creating impactful e-learning, but the familiarity of the CCAF terms and the apparent simplicity of the model can sometimes get in the way of designers really achieving its power. Designers seem to get stuck translating the ideas into actual designs.
Context presents a particular challenge to designers, as this is an aspect rarely even mentioned in traditional instructional design courses. And we have been trained to focus above all on getting the content right, with the context often being an afterthought. Context is a lot more than "making it pretty" or "making it fun”― it involves creating immediate meaning and significance in the mind of the learner.
In this two-hour on-demand webinar, Ethan Edwards will guide you through designing context and taking full advantage of its role in creating effective interactions. Ethan will introduce The CCAF Context Design Matrix for e-Learning to assist you in maximizing the impact of meaningful context when you set out to build your next e-learning course or project. This method will be illustrated with several real-world e-learning examples.
In this kit, you will:
Learn the importance of context in the CCAF-based Design Model
Explore some of the most effective ways to build meaningful context
Get access to the CCAF Context Design Matrix for e-Learning
Get concrete direction in making context design decisions
Illustrate the significance of context in several real-world e-learning examples